DIGGER classic computer game from 1983 

Digger 1983 computer game

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Digger is a traditional computer game created by Windmill Software in 1983. The game was created for the IBM-compatible PC, which was popular in its time.

 

Developed by Rob Sleath, Digger is considered to be one of the earliest games for the PC that entails arcade play.

The game's popularity was attributed to its addictive gameplay and it was commonly played on computers in the early 80's.

 

Digger Gameplay and Rules

 

Objective:

 

The main goal of "Digger" is to collect emeralds and gold while avoiding or destroying enemy monsters known as "Nobbin" and "Hobbin".

 The player controls a small construction vehicle or "Digger" through an underground maze.

 

Game Mechanics:

 

Levels and Progression

 

The game consists of multiple levels, which become more difficult with each level.

 To advance to the next level, the player must collect all the emeralds currently on the screen.

 

Enemies:

 

Nobbin: These are simple enemies that move slowly and can be overwhelmed by throwing bags of gold at them.

 

Hobbin: A more advanced enemy that can drill through the earth, making it more difficult to dodge.

 

 

Sacks of Gold:

 

Players can push bags of gold through tunnels.

 If the sack is dropped from a high enough height, it will turn into a pile of gold, which players can collect for bonus points.

 Throwing a bag of gold at an enemy eliminates them.

 

Shooting:

 

The Digger can fire a limited number of rounds of fire, temporarily immobilizing an enemy.